Centered grid viewport
Alpha map
Map diagnostics Alpha: 7x7 viewport, 49 rendered cells, 1 visible animals, 0 nearby objects, 0 gatherable resources.
chunk diagnostics exposed by map context
Nearby details
Gatherable / debris
- No nearby gatherable debris.
Environmental
- Stream access — water source nearby. Water is environmental until container, fill, or drink actions exist.
Structures / objects
- No nearby structures.
Animals
- Deer — at 11, 1019 — active
When a one-time resource is gathered, its ◆ marker disappears. A stack badge means multiple players, entities, or nodes share the tile; hover the tile to inspect the list.
Preview refresh is off on this read-only demo route. Live movement and hunt progression stay disabled here.
Management
Your day in Sakura Valley
Treasury 0 | land tax 0
Idle
No city | active travel
Use, discard, craft, and inspect item descriptions.
Buy and sell through the ledger-backed system market.
City membership, claims, roles, taxes, and travel.
Create shops, stock shelves, set prices, withdraw balance.
Create work, accept jobs, and process payroll.
Recent money, stock, wage, and tax records.
Explore a tile, wait once, gather a nearby resource, craft a useful item, and check the market before expanding town work.